AI & ML
Research - Engineering
From Earthbound ideas to lunar prototypes
I build AI systems that turn complex ideas into practical solutions.
From research to production, I focus on real-world impact, clean design, and continuous learning.
Research - Engineering
Design - Development
Build - Ship - Iterate
A growing project archive across AI tools, macOS apps, games, and personal web systems.
Windows-first local file assistant with voice commands, indexing, safe open/reveal actions, and a macOS validation shell.
Workflow AIBrowser camera, upload, and clipboard image recognition using local CLIP, API mode, or a fast demo path.
Computer VisionLow-latency speech-to-text and streaming AI replies with visible ASR, first-token, and total latency metrics.
Realtime SystemsNative macOS desktop pet runtime for Ark-style Spine models, transparent windows, and model sync.
macOS App2D offline game project with a compact local-first playable loop and a personal visual identity.
GamePersonal website and identity hub for profile, writing, portfolio material, and long-term presence.
WebsiteMoon Surface Lab
Local voice and text assistant for finding files, opening apps, handing folders to VS Code or Codex, and keeping actions behind safety checks.
GitHub Open detailsLocal web vision lab that accepts camera shots, image uploads, and pasted images, then returns object names, categories, confidence, and safety notes.
Open app Open detailsSpeech interaction prototype that uses browser ASR, optional file transcription, weather grounding, and SSE streaming for visible fast feedback.
Open app Open detailsNative macOS desktop pet runtime for browsing, syncing, and running Ark-style Spine models as interactive desktop characters.
GitHub Open details2D offline game concept focused on a compact playable loop, local-first progress, and a more personal visual identity.
GitHub Open detailsPersonal website and identity hub, separate from MoonToTop, used for profile, writing, and long-term portfolio presence.
Visit site Open details